![]() Below are some of the main contributors.įirst, the class you play has a huge effect on how much or how little damage you take. ![]() There are many attributes to reducing damage. Reduction is the most crucial stat that you can acquire when looking to push Greater Rifts. For example, if you have a damage reduction of 90% and a projectile that is supposed to do 100 damage hits you, your 90% reduction will reduce it to 10 damage taken. Here is a quick TLDR video if you don't want to read everything below:ĭamage reduction is simply the % mitigation you gain when taking damage in Diablo. Here, I will be explaining: What damage reduction is, what elements affect damage reduction, armor and all-resist, how to min-max, and how to utilize all that info. While it is possible to go in-depth, I figured it was best to cover this in a way that would most benefit the people who need the info the most - specifically players who are new to Diablo or who are just not that experienced. ![]() In this guide, I am going to explain exactly what damage reduction is and how to best utilize it in Diablo III. Sure, it makes you tankier, but why don’t people go for other stats? Why not Armor or Health? A lot of people don’t seek out answers to these questions because “If it works for the top players, it works for me.” Most people start out never truly understanding why everyone puts Diamonds in their gear. For most of D3, you do not necessarily need to study all aspects of the game since it is far easier and less stressful to just copy what the top ranking players are doing. ![]() Damage reduction is an aspect in Diablo III that most people know exists, but only a few know exactly how it operates. ![]()
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